﻿#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
#endregion

namespace TheSpirit
{
    class RapidFireBall : Tower
    {
        public RapidFireBall()
        {
            attack = 0;
            delay = 0;
            range = 0;
        }

        public override void LoadContent(ContentManager content)
        {
            towerTexture = content.Load<Texture2D>("");
        }

        public override void Update(GameTime gameTime, List<Enemy> enemy, int worldX, int worldY)
        {

        }

        public override void Draw(SpriteBatch spriteBatch)
        {

        }
    }
}
